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Author |
Thread Statistics | Show CCP posts - 17 post(s) |

Chris Fierce
NoD Imperium
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Posted - 2009.02.26 13:35:00 -
[1]
Deny Delay Deceive
Fabian.
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I gashmoygadied her gaflavity with my googus and won a Hookbill. |

Chris Fierce
Caldari NoD Imperium
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Posted - 2009.05.12 13:31:00 -
[2]
Just a bump.
Caldari/Gallente FW areas are still having problems. ---------------------------
I gashmoygadied her gaflavity with my googus and won a Hookbill. |

Chris Fierce
Caldari NoD Imperium
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Posted - 2009.06.14 21:16:00 -
[3]
Its been over 6 months since these issues were pointed out to CCP that whatever "upgrades" to the game play that Quantum Rise brought to us failed to work for Low sec battles.
The fleet that has the grid loaded first seems to always come out on top in respect to having less lag and desync, but even that isnt always right.
Many ideas were passed onto CCP by Faction war players like having one system for each faction permanently on a reinforced node etc but it never got a reply.
The final answer seems to be that Empire ( apart from Jita ) and Low-sec = low priority.
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I gashmoygadied her gaflavity with my googus and won a Hookbill. |

Chris Fierce
Caldari Fierce Commerce
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Posted - 2009.07.10 22:23:00 -
[4]
Originally by: CCP Hypnotic Thanks guys for the great feedback. Keep it coming, we read it all, and are continuing to work on narrowing this issue down. With your help we've made more progress in two days then we could have in six months on the test server. I'd love to hear from more of you, spread the word.
If I Recall Correctly, invites we given to any CCP Dev to join FW fleets time and time again. We even arranged a battle between the Gallente and Caldari thinking a Dev might turn up, as promised, and take a look at what was happening. Im sure 100's of logs were sent to you guys as you asked yet the problems are still here as they were from last November with the Quantum Rise expansion. Low sec battles before that expansion had ZERO desync problems and only minor lag, since then its just pointless trying to fight in any fleets over 15/20 ships.
You want to hear from more of us? We've been shouting about this problem from the top of every station for the last 8 months, ideas on what we think is happening and suggestions on how we think it could be solved or atleast made playable have been pointed out on many threads.
I think it's come to a point where people are better off trying to get blood from a stone. ---------------------------
I gashmoygadied her gaflavity with my googus and won a Hookbill. |
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